Game Night: 16 January 2007

Miscellaneous G™ came over to the International House of Johnson last night, putting an end to the Game Night Winter Holiday Hiatus. Here’s how it went down:

Wii!

Miscellaneous G™ was in the right place at the right time last week and managed to score the much-coveted Nintendo console. We took a swing (literally, in most cases) at all of the Wii Sports games: baseball, boxing, bowling, golf and tennis. I give bowling and tennis high marks, but they were all fun. We also played some of the mini-games in Rayman Raving Rabbids. I enjoyed shooting rabbits with my plunger-gun, but I think I may have hurt myself while spraying carrot juice into their SCUBA masks — and then there was the moral ambiguity of the cow-hammer toss. Moo.

Arkham Horror

I’ve wanted to play this Lovecraftian horror board game ever since I heard Mur Lafferty mention it on Geek Fu Action Grip. I’ve known there was a copy of the game sitting at Comics Heaven in Willoughby for at least six months, but I’ve never been willing to plunk down fifty bucks of my hardly earned cash to make it mine. Once again, Miscellaneous G™ came to the rescue; he plucked the game from the very shelf where I’d seen it on numerous occasions and completed the requisite financial transaction like a true capitalist.

For a board game, the rules of Arkham Horror are pretty hefty, and there are many, many different types of cards and tokens. After a few rounds, we started to get the hang of it. Unfortunately, it was right around that time that the one o’clock hour drew nigh, and we decided to bring the evening’s activities to a close. The Ancient One had not yet awakened from its slumber (though the Young One did), but there were monsters roaming the streets of Arkham and several gates to Other Worlds had been opened (and one closed). I look forward to playing this game from start to finish in the (hopefully) near future.

Between the Wii and Arkham Horror, we didn’t have time to bust out Marvel Ultimate Alliance or Burnout: Revenge on the Xbox, and we were one person short for a game of Apples to Apples, but there will be other Game Nights for all of those things.

7 thoughts on “Game Night: 16 January 2007”

  1. I am a fervent Cthulhu Mythos fan, and was curious about your “feel” for Arkham Horror.

    Lots of creeping monsters; a sense of forboding; gates to realms beyond the ken of Man? Sounds like a keeper!

    Please regale us with future posts of some play!

  2. [Comment ID #7255 Will Be Quoted Here]

    One of the things that really caught my eye about Arkham Horror is that it can be played solo. I’m going to borrow the game this weekend and see if I can’t play at least once alone and possibly once with my wife (who started playing with us on Tuesday, but got tired and went to bed about an hour before we quit).

    I’m afraid I’ve never actually read any Lovecraft, so my experience with the mythos is mostly second-hand (unless you count watching Dagon). I’ll probably pick up some of his stuff in the near future so I can get a good feel for the mythos.

  3. [Comment ID #7294 Will Be Quoted Here]

    I’ve not played the Story Mode, but the mini-games we played were a lot of fun. The plunger-gun game (I don’t recall the names of most of them) was kind of like an FPS on rails; Rayman moves through the map on a pre-determined course and the player controls aiming and firing of the gun as well as a chain that allows him to capture nearby enemies, pull them close and then shoot them into other enemies.

    The sports-style games in Raving Rabbids were fun, if exhausting. They put the Wii remote and nunchuk to good use, but as out of shape as I am I could only play them for about 20 minutes before my arms felt about ready to fall off. Perhaps that’s an argument in favor of getting the Wii: after I stopped hurting myself, I might actually get a bit of a workout playing video games.

    I got the impression that there were quite a lot of mini-games, but only a handful had been unlocked, including one that involved shaking the remote and nunchuk in time to music (Dick Dale’s “Misirlou” was definitely one of the songs in the game, but I don’t recall if it was included in the dancing game). It felt a bit like Samba de Amigo for the DreamCast.

  4. Never read any Lovecraft?

    Hmmm… How best to describe it?

    Kind of like a New England version of William Faulkner, but with distrubingly slimy antagonists. Also, the stories tend to read like a modern horror-story, only backwards.

    The protagonist more often than not begins telling people, “I saw this, and it has made me question my sanity.” and as the story progresses, you see more and more of the AlTeRnAtE R34Lity crap bleed in. Then, at the end, he drives himself completely bonkers by *remembering what he saw in vivid detail*.

    Wordy, but in a way that increases your obscure vocabulary.

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