Game Night: 24 April 2007 – Marvel Heroes

I had planned to do a complete session report for Marvel Heroes, the strategy board game by Fantasy Flight Games, but thanks to a long day at work on Wednesday I didn’t get to it right away and most of the details have evaporated. Instead of a full session report, here are some of the highlights I do remember:

  • Unlikely Outcomes: When the Green Goblin goes up against The Incredible Hulk, the end result should be one squished goblin. Thanks to some truly awful dice rolling, it was the Hulk who wound up taking a powder, while the Goblin went on to threaten Iron Man. Also unusual: Avalanche beat down Wolverine and the Dread Dormammu sent Captain America packing. Some of this was due to bad dice rolls, but there was also some excellent use of villains as backups, which allowed for re-rolling, stats enhancement and other sneaky tricks.
  • Awesome Soundtrack: Gus scoured his music collection to put together a excellent playlist of superhero theme songs (Batman, Superman, Spider-Man, The Greatest American Hero) and superhero-themed songs (“Superman’s Song” by Crash Test Dummies, “Superman” by Five For Fighting, and “Ode to a Superhero” an excellent parody of Billy Joel’s “Piano Man” by Weird Al Yankovic).
  • Cheap Victory: I led the Uncanny X-Men (Cyclops, Wolverine, Storm and Jean Gray) to victory in our first game, but a review of the rules between games revealed that I had interpreted one of the key rules incorrectly, giving me the Arch-Nemesis token throughout the game when it should have gone to Gus or Miscellaneous G™.
  • The Learning Curve: It’s not all that difficult to learn Marvel Heroes, but we were all starting from scratch and it took me most of the first game to get used to the turn sequences and all the various phases and sub-phases within each turn. As a result, the game felt a little flat to me. It wasn’t until the middle of the second game that we really started to understand how Mastermind Villains worked (and even after two games we’d never had a hero and a Mastermind Villain go head-to-head in combat).

I definitely think Marvel Heroes will make another appearance at Game Night, and now that we’re more familiar with the rules we should be able to concentrate more on the heroics and less on the crunchy rules.