The fifth season of The Round Table kicks off with an introduction to story gaming. Chris Miller and I, still stinging from our less-than-technically-successful attempt at playing Primetime Adventures with Miscellaneous G™, sit down with a panel of story gamers and game designers to discuss just what a story game is and how we as “traditional” gamers could make the transition from dungeon crawls to collaborative storytelling.
Our esteemed panel includes:
- Mick Bradley, our boss, the Master of Misfit Monkeys. He’s a podcaster (but you knew that), the proprietor of The House of the Harping Monkey, and is working on his first RPG for public consumption, Vegas After Midnight.
- Rob Wakefield, one of the hosts of Accidental Survivors.
- Matt Snyder, a podcaster (The Score) as well as a game designer (Dust Devils).
- Clyde L. Rhoer, the host of Theory From the Closet, a podcast that focuses on gaming theory.
- The Sam Chupp, a podcaster (The Bear’s Grove), an author (Heart of the Hunter) and a game designer (Changeling: The Dreaming and Wraith: The Oblivion)
So if you’ve been living in fear of random monster encounters and wise old men lingering in nondescript taverns, maybe it’s time to change gears a bit; join us at The Round Table and see if story gaming gets your creative gears turning.