I haven’t done the five o’clock shadow bit for quite a while so I thought I’d have another go at it. This shot was taken at about a quarter to nine while I was waiting for one of the laptops I’ll be testing with tomorrow morning to finish the build process (which takes about 6-8 hours at my desk). It wasn’t done when I left about an hour and a quarter later, but it had gotten past the point where I needed to keep an eye on it. Hurrah!
Tomorrow (04 August) is my mother’s birthday, which she’s spending in Finland, with my father. Last I heard, they were on or near both a yacht and an island. Yachts and islands aren’t the first things that leap to mind when I think of Finland (that’d be saunas and cell phones), but I certainly hope they’re having a good time.
Four hosts! Seven days of Google searches! In this episode, we discuss presidential hopefuls, undead linebackers, Lohan shenanigans, things that go boom and a whole lot more.
Volcanicast is intended for mature audiences. Oh, the irony.
The fifth season of The Round Table kicks off with an introduction to story gaming. Chris Miller and I, still stinging from our less-than-technically-successful attempt at playing Primetime Adventures with Miscellaneous G™, sit down with a panel of story gamers and game designers to discuss just what a story game is and how we as “traditional” gamers could make the transition from dungeon crawls to collaborative storytelling.
Our esteemed panel includes:
- Mick Bradley, our boss, the Master of Misfit Monkeys. He’s a podcaster (but you knew that), the proprietor of The House of the Harping Monkey, and is working on his first RPG for public consumption, Vegas After Midnight.
- Rob Wakefield, one of the hosts of Accidental Survivors.
- Matt Snyder, a podcaster (The Score) as well as a game designer (Dust Devils).
- Clyde L. Rhoer, the host of Theory From the Closet, a podcast that focuses on gaming theory.
- The Sam Chupp, a podcaster (The Bear’s Grove), an author (Heart of the Hunter) and a game designer (Changeling: The Dreaming and Wraith: The Oblivion)
So if you’ve been living in fear of random monster encounters and wise old men lingering in nondescript taverns, maybe it’s time to change gears a bit; join us at The Round Table and see if story gaming gets your creative gears turning.