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	<title>Comments on: Con on the Cob 2008: Day 4 - WEGS</title>
	<atom:link href="http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/feed/" rel="self" type="application/rss+xml" />
	<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/</link>
	<description>Kris Johnson's Weblog</description>
	<pubDate>Wed, 07 Jan 2009 18:32:02 +0000</pubDate>
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		<title>By: Larry</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121837</link>
		<dc:creator>Larry</dc:creator>
		<pubDate>Fri, 10 Oct 2008 00:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121837</guid>
		<description>@Jahnoth - Yeah, i'm sensing that I've been bitten by the Cob.  We had a good time that's for sure. First time at a con is always the hardest!

@Kim - that's the first time Sue played a Mage. She loved it.  Slowly and surely she's trying out each Arketype.  For a long time her comfort zone was Elf Ranger or Elf Warrior...

Can't wait for Origins now!</description>
		<content:encoded><![CDATA[<p>@Jahnoth - Yeah, i&#8217;m sensing that I&#8217;ve been bitten by the Cob.  We had a good time that&#8217;s for sure. First time at a con is always the hardest!</p>
<p>@Kim - that&#8217;s the first time Sue played a Mage. She loved it.  Slowly and surely she&#8217;s trying out each Arketype.  For a long time her comfort zone was Elf Ranger or Elf Warrior&#8230;</p>
<p>Can&#8217;t wait for Origins now!</p>
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		<title>By: Kris</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121669</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Thu, 09 Oct 2008 18:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121669</guid>
		<description>&lt;a href="#comment-121655" rel="nofollow"&gt;@Kim&lt;/a&gt; — My experience at Origins (at least on the exhibition hall floor; the Rio Grande-sponsored Game Room was a different environment) is that you &lt;em&gt;have&lt;/em&gt; to be loud and boisterous or you're just not going to be able to hear each other over all the &lt;em&gt;other&lt;/em&gt; loud and boisterous games around you. :-D</description>
		<content:encoded><![CDATA[<p><a href="#comment-121655" rel="nofollow">@Kim</a> — My experience at Origins (at least on the exhibition hall floor; the Rio Grande-sponsored Game Room was a different environment) is that you <em>have</em> to be loud and boisterous or you&#8217;re just not going to be able to hear each other over all the <em>other</em> loud and boisterous games around you. <img src='http://kjtoo.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
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		<title>By: Kris</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121667</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Thu, 09 Oct 2008 18:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121667</guid>
		<description>&lt;a href="#comment-121652" rel="nofollow"&gt;@Jahnoth&lt;/a&gt; — It wasn't my intent to suggest that &lt;em&gt;you&lt;/em&gt; buy the game; just that if someone else in the group were to pick it up we could probably borrow your minis and mat to play. :-) Christmas is coming, after all.</description>
		<content:encoded><![CDATA[<p><a href="#comment-121652" rel="nofollow">@Jahnoth</a> — It wasn&#8217;t my intent to suggest that <em>you</em> buy the game; just that if someone else in the group were to pick it up we could probably borrow your minis and mat to play. <img src='http://kjtoo.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> Christmas is coming, after all.</p>
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		<title>By: Kim</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121655</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Thu, 09 Oct 2008 17:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121655</guid>
		<description>I love the simplified gameplay in the WEGS system.  Sometimes I just need to get my "storm the castle and kill the monsters" fix.  Larry and Sue(that's his wife- I believe she played the mage in our game) are a lot of fun. If you enjoyed the game at Con on the Cob, it will be even better at Origins.  They had a pretty good following there last year,so the game tables can get pretty full-that makes for a loud rollicking game with lots of joking and laughing involved.</description>
		<content:encoded><![CDATA[<p>I love the simplified gameplay in the WEGS system.  Sometimes I just need to get my &#8220;storm the castle and kill the monsters&#8221; fix.  Larry and Sue(that&#8217;s his wife- I believe she played the mage in our game) are a lot of fun. If you enjoyed the game at Con on the Cob, it will be even better at Origins.  They had a pretty good following there last year,so the game tables can get pretty full-that makes for a loud rollicking game with lots of joking and laughing involved.</p>
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		<title>By: Jahnoth</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121652</link>
		<dc:creator>Jahnoth</dc:creator>
		<pubDate>Thu, 09 Oct 2008 17:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121652</guid>
		<description>My fingers got itchy for some reason, then I see you're talking about me, Kris. 

And I see the hint, but... I do not own WEGS. Not sure what to do about that. 

Perhaps Larry could hook me up. 

And Larry, you'll come back. :) They always come back.</description>
		<content:encoded><![CDATA[<p>My fingers got itchy for some reason, then I see you&#8217;re talking about me, Kris. </p>
<p>And I see the hint, but&#8230; I do not own WEGS. Not sure what to do about that. </p>
<p>Perhaps Larry could hook me up. </p>
<p>And Larry, you&#8217;ll come back. <img src='http://kjtoo.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> They always come back.</p>
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		<title>By: Larry Wickman</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121354</link>
		<dc:creator>Larry Wickman</dc:creator>
		<pubDate>Thu, 09 Oct 2008 01:00:13 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121354</guid>
		<description>For ascending the tower, we just assume it's a one inning action.  You could say that it counts as 20 Move or so, then divide that by the Ark's Move score for total innings, etc. Depends on how much number crunching you want to throw in.  We tend to shy away from that in demos, though.

GameWick will be at Origins 2009 - so jump into one of our game there!  We'd like to come back to the Cob, too, but we'll have to see how the cards fall.</description>
		<content:encoded><![CDATA[<p>For ascending the tower, we just assume it&#8217;s a one inning action.  You could say that it counts as 20 Move or so, then divide that by the Ark&#8217;s Move score for total innings, etc. Depends on how much number crunching you want to throw in.  We tend to shy away from that in demos, though.</p>
<p>GameWick will be at Origins 2009 - so jump into one of our game there!  We&#8217;d like to come back to the Cob, too, but we&#8217;ll have to see how the cards fall.</p>
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		<title>By: Kris</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121121</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Wed, 08 Oct 2008 14:06:20 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121121</guid>
		<description>&lt;a href="#comment-121101" rel="nofollow"&gt;@Larry&lt;/a&gt; — You mentioned at the end of the game that some players actually take the tower in order to get at the Ranger. I'm very curious as to how WEGS handles elevation.

My two cons in the past couple of years have been Origins and Con on the Cob, so if you're at either of them in 2009 I'll be sure to track you down.</description>
		<content:encoded><![CDATA[<p><a href="#comment-121101" rel="nofollow">@Larry</a> — You mentioned at the end of the game that some players actually take the tower in order to get at the Ranger. I&#8217;m very curious as to how WEGS handles elevation.</p>
<p>My two cons in the past couple of years have been Origins and Con on the Cob, so if you&#8217;re at either of them in 2009 I&#8217;ll be sure to track you down.</p>
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		<title>By: Larry Wickman</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-121101</link>
		<dc:creator>Larry Wickman</dc:creator>
		<pubDate>Wed, 08 Oct 2008 12:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-121101</guid>
		<description>Guilty as charged...  It's getting harder and harder to cheat these days with this dang internet thing...

Technically, that 77 Ranger could have been using the same Ranger skills as you.  Level 66, 77 and 88 are Master Minions and possess Ark-level capabilities.

Next time I'll put a Ranger in each tower and alternate shots...

(insert evil laughter here)</description>
		<content:encoded><![CDATA[<p>Guilty as charged&#8230;  It&#8217;s getting harder and harder to cheat these days with this dang internet thing&#8230;</p>
<p>Technically, that 77 Ranger could have been using the same Ranger skills as you.  Level 66, 77 and 88 are Master Minions and possess Ark-level capabilities.</p>
<p>Next time I&#8217;ll put a Ranger in each tower and alternate shots&#8230;</p>
<p>(insert evil laughter here)</p>
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		<title>By: Kris</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-120714</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Tue, 07 Oct 2008 14:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-120714</guid>
		<description>&lt;a href="#comment-120673" rel="nofollow"&gt;@Larry&lt;/a&gt; — Thanks for swinging by my little blog and taking the time to comment.

I took a peek at the &lt;a href="http://forums.ttgamers.com/forums/yaf_topics86_WEGS.aspx" rel="nofollow"&gt;WEGS forums at TableTop Gamers&lt;/a&gt; and discovered that &lt;em&gt;someone&lt;/em&gt; in our game was bending the rules just a little (I'm not pointing any fingers). It seems that a certain Ranger in a certain castle turret should only have been able to fire every other turn instead of raining a steady stream of arrows down on a certain &lt;em&gt;other&lt;/em&gt; Ranger. Or maybe it was a minor rules tweak to make our Nasty encounter Truly Nasty. ;-)

From a gameplay perspective, I'm absolutely ready to play either side of the &lt;em&gt;WEGS&lt;/em&gt; table. My comment to Jahnoth was meant to reflect that I don't own any miniatures or a battle mat, as I've never been a big minis guy. Now that I think of it, though, Jahnoth's cup fairly overflows with minis &lt;em&gt;and&lt;/em&gt; he owns a battle mat &lt;em&gt;and&lt;/em&gt; he's in my gaming group...</description>
		<content:encoded><![CDATA[<p><a href="#comment-120673" rel="nofollow">@Larry</a> — Thanks for swinging by my little blog and taking the time to comment.</p>
<p>I took a peek at the <a href="http://forums.ttgamers.com/forums/yaf_topics86_WEGS.aspx" onclick="javascript:pageTracker._trackPageview('/outbound/comment/forums.ttgamers.com');" rel="nofollow">WEGS forums at TableTop Gamers</a> and discovered that <em>someone</em> in our game was bending the rules just a little (I&#8217;m not pointing any fingers). It seems that a certain Ranger in a certain castle turret should only have been able to fire every other turn instead of raining a steady stream of arrows down on a certain <em>other</em> Ranger. Or maybe it was a minor rules tweak to make our Nasty encounter Truly Nasty. <img src='http://kjtoo.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>From a gameplay perspective, I&#8217;m absolutely ready to play either side of the <em>WEGS</em> table. My comment to Jahnoth was meant to reflect that I don&#8217;t own any miniatures or a battle mat, as I&#8217;ve never been a big minis guy. Now that I think of it, though, Jahnoth&#8217;s cup fairly overflows with minis <em>and</em> he owns a battle mat <em>and</em> he&#8217;s in my gaming group&#8230;</p>
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		<title>By: Larry Wickman</title>
		<link>http://kjtoo.com/2008/10/06/con-on-the-cob-2008-day-4-wegs/comment-page-1/#comment-120673</link>
		<dc:creator>Larry Wickman</dc:creator>
		<pubDate>Tue, 07 Oct 2008 12:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://kjtoo.com/?p=1318#comment-120673</guid>
		<description>Hey Kris,

Thanks for this great write-up.  Excellent photos and notes, too! That was a pretty brutal encounter, but next time you play I'll turn up the heat a notch (like adding spoint-sucking giant toads).  You only saw a few ways the Arks can spring leaks in WEGS.  Thanks for jumping into the fray!

Larry

ps - regarding your comment above about being prepped to play/run WEGS.  i think you're already there based on your notes. the same rules that apply to players, apply to the GM (the Kreator in WEGS); the Kreator just plays on a grander scale (plays multi-characters). WEGS was built for easy access from both sides of the table (players and GM).</description>
		<content:encoded><![CDATA[<p>Hey Kris,</p>
<p>Thanks for this great write-up.  Excellent photos and notes, too! That was a pretty brutal encounter, but next time you play I&#8217;ll turn up the heat a notch (like adding spoint-sucking giant toads).  You only saw a few ways the Arks can spring leaks in WEGS.  Thanks for jumping into the fray!</p>
<p>Larry</p>
<p>ps - regarding your comment above about being prepped to play/run WEGS.  i think you&#8217;re already there based on your notes. the same rules that apply to players, apply to the GM (the Kreator in WEGS); the Kreator just plays on a grander scale (plays multi-characters). WEGS was built for easy access from both sides of the table (players and GM).</p>
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